Search results for "formation [jet]"

showing 10 items of 6317 documents

Modified Graphene Sheet Stacks for Hydrogen Binding

2017

Results are partially obtained using infrastructure of Lithuanian Energy Institute with support of COST Action MP1103 “Nanostructured materials for solid-state hydrogen storage”. Latvian National Research program IMIS2 is greatly acknowledged for financial support

lcsh:TN1-997Materials scienceHydrogenScanning electron microscope020209 energyIntercalation (chemistry)Analytical chemistryEnergy-dispersive X-ray spectroscopychemistry.chemical_element02 engineering and technology7. Clean energylaw.inventionhydrogen storageHydrogen storagesymbols.namesake0203 mechanical engineeringlawmulti-sheet stackshydrogen storage graphene exfoliation multi-sheet stacks0202 electrical engineering electronic engineering information engineering:NATURAL SCIENCES:Physics [Research Subject Categories]General Materials Sciencelcsh:Mining engineering. MetallurgyGraphenegrapheneexfoliationExfoliation joint020303 mechanical engineering & transportschemistrysymbolsmulti-sheet stacks.Raman spectroscopyMedžiagotyra
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Influence of Biomass Combustion Products on Element Content and Thermal Stability of Latvian Sheep Breed Wool Filter Fibres

2020

Sheep wool is natural, easy obtainable, renewable and biodegradable material with a perspective application as a sorbent in filters for purification of industrial emissions from various environmental pollutants. The element content and thermal stability of Latvian dark-headed sheep wool filter fibres was analysed and described before and after exposure to biomass combustion products. Based on the obtained results, it is concluded that the sheep wool filter fibres can sorb various gaseous combustion products, such as carbon monoxide (CO), carbon dioxide (CO2) and nitrogen oxides (NOx), however, the sorption processes of these gases are irreversible. The obtained results of total reflection X…

lcsh:TN1-997Thermogravimetric analysisSorbentMaterials science020209 energyelement quantificationchemistry.chemical_elementAutoignition temperatureSorption02 engineering and technologysurface analysisthermal stability020303 mechanical engineering & transports0203 mechanical engineeringChemical engineeringchemistryWoolsheep wool filter fibres0202 electrical engineering electronic engineering information engineeringbiomass combustion productsGeneral Materials ScienceCarbonInductively coupled plasma mass spectrometryNOxlcsh:Mining engineering. MetallurgyMedžiagotyra
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Leadership as an enabler of professional agency and creativity : case studies from the Finnish information technology sector

2018

This paper summarizes and elaborates the findings of a research project on leadership as an enabler of professional agency and creativity in information technology organizations. The synthesis in this paper is based on a summary of three primary studies. Each of the studies approached leadership, creativity and/or professional agency with a specific focus. Leaning on a mixed‐methods and ethnographic approach, including various empirical data collection and analytical tools, the project investigated the relationship between professional agency and creativity; issues that frame professional agency and creativity; and the meaning of leadership practices for the enhancement of agency and creati…

leadershipOrganizational Behavior and Human Resource Managementjohtamineninformation technology organizationsmedia_common.quotation_subjectContext (language use)ComputingMilieux_LEGALASPECTSOFCOMPUTINGEducationhenkilöstöjohtaminen0502 economics and businessAgency (sociology)luovuusta516SociologyHuman resourcesta512creativitytietotekniikka-alamedia_commonComputingMilieux_THECOMPUTINGPROFESSIONbusiness.industry05 social sciences050301 educationInformation technologyprofessional agencytoimijuusCreativityEnablingEngineering ethicsbusiness0503 education050203 business & managementAgile software developmentMeaning (linguistics)
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Rethinking Learning Design in IT Education During a Pandemic

2021

Maintaining high-quality teaching and learning in the times of a pandemic poses a huge challenge to education systems. To scaffold adequate practices in our courses during the pandemic, more advanced, and fine-grained “learning design” is needed than providing the learning objectives and learning materials of the course and defining the deliverables and assignments. In this paper, we leverage on our experience with putting into practice different learning designs and technologies, in various information technology (IT) contexts and discuss how IT educators can further reflect on the learning design of their courses and scaffold fully remote or blended learning approaches to accommodate thei…

learning spacesComputer scienceLearning analytics02 engineering and technologylcsh:Education (General)It educationlearning designEducationDeliverableLeverage (negotiation)020204 information systemsPandemicComputingMilieux_COMPUTERSANDEDUCATION0202 electrical engineering electronic engineering information engineeringlearning analyticsIT educationbusiness.industrypandemic05 social sciences050301 educationInformation technologyVDP::Samfunnsvitenskap: 200::Pedagogiske fag: 280Blended learningcovid-19Engineering ethicslcsh:L7-991business0503 educationLearning design
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The GraphoGame Method: The Theoretical and Methodological Background of the Technology-Enhanced Learning Environment for Learning to Read

2014

This paper provides an overview of the GraphoGame method. Both theoretical and methodological aspects related to the method are presented. The method’s guiding principles are based on the prevailing theories and experimental research findings on learning and teaching basic reading skills in alphabetic languages, especially from the point of view of a struggling reader. Because the nature of the target language and its relation to its writing system play central roles in the GraphoGame method, this approach requires the method to be flexible in order to be valid for learners of different languages and orthographies. Thus, the aim of the developed technology is to provide an appropriate readi…

letter knowledgeSocial PsychologyGuiding PrinciplesComputer sciencemedia_common.quotation_subjectreading skillGraphoGameReading (process)Mathematics educationLearning to readtechnology-enhanced reading supportmedia_commonorthographylcsh:T58.5-58.64lcsh:Information technologybusiness.industryCommunicationLearning environmentUsabilityPhonologyoikeinkirjoitusLinguisticsHuman-Computer Interactionphonologyeducational gameWriting systembusinessfonologiaOrthographyHuman Technology: An Interdisciplinary Journal on Humans in ICT Environments
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Embedding Preschool Assessment Methods into Digital Learning Games to Predict Early Reading Skills

2017

The aim of this pilot study was to explore the predictive accuracy of computer-based assessment tasks (embedded within the GraphoLearn digital learning game platform) in identifying slow and normal readers. The results were compared to those obtained from the traditional paper-and-pencil tasks currently used to assess school readiness in Finland. The data were derived from a cohort of preschool-age children (mean age 6.7 years, N = 57) from a town in central Finland. A year later, at the end of first grade, participants were categorized as either slow (n = 11) or normal readers (n = 46) based on their reading scores. Logistic regression analyses indicated that computer tasks were as efficie…

letter knowledgelukijatSocial PsychologyComputer sciencepreschool0504 sociologyMathematics educationtietokoneavusteinen oppiminenDigital learningta515lcsh:T58.5-58.64lcsh:Information technologyCommunicationearly reading skills05 social sciences050401 social sciences methods050301 educationpredictionEarly readingoppimispelitHuman-Computer Interactionesikouluslow readersAssessment methodslukutaitoEmbeddingcomputer-based assessment0503 education
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Is School a Better Environment Than Home for Digital Game-Based Learning? The Case of GraphoGame

2015

This study investigated how the use of an online reading game differs in home and school environments. First and second graders (N = 194) participated in an 8-week training during which they used the reading program GraphoGame either at home or at school under the supervision of parents or teachers. Child participants were recommended by parents and teachers recruited from the list of GraphoGame users, and adults decided whether the training took place at home or at school. We measured the frequency and duration of playing, children’s engagement, development of reading skill and reading interest, and adult supportive involvement. The results revealed that children who played GraphoGame at s…

letter knowledgeoppimisympäristöparental involvementSocial Psychologymedia_common.quotation_subjecteducationreading skillGame based learningComputer-Assisted InstructionGraphoGameDevelopmental psychologymotivationReading (process)learning environmentPedagogyta516technology-enhanced reading supportSchool based interventionta515Educational gamemedia_commonorthographydigital game-based learninglcsh:T58.5-58.64lcsh:Information technologyCommunicationPhonologyHuman-Computer Interactioneducational gamephonologySchool environmentPsychologyengagementHuman Technology: An Interdisciplinary Journal on Humans in ICT Environments
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On the distribution of lightning current among interconnected grounding systems in medium voltage grids

2018

This paper presents the results of a first investigation on the effects of lightning stroke on medium voltage installations' grounding systems, interconnected with the metal shields of the Medium Voltage (MV) distribution grid cables or with bare buried copper ropes. The study enables us to evaluate the distribution of the lightning current among interconnected ground electrodes in order to estimate if the interconnection, usually created to reduce ground potential rise during a single-line-to-ground fault, can give place to dangerous situations far from the installation hit by the lightning stroke. Four different case studies of direct lightning stroke are presented and discussed: (1) two …

lightning currentlightning strokeControl and Optimization020209 energyEnergy Engineering and Power TechnologyShields02 engineering and technologyFault (power engineering)lcsh:TechnologyBare buried rope; Full-wave; Grounding; Lightning current; Lightning Protection System (LPS); Lightning stroke; Metal shields; Computer Science (all); Renewable Energy Sustainability and the Environment; Energy Engineering and Power Technology; Energy (miscellaneous)Metal shield0202 electrical engineering electronic engineering information engineeringmetal shieldsElectrical and Electronic EngineeringEngineering (miscellaneous)Electrical conductorlcsh:TRenewable Energy Sustainability and the Environmentbusiness.industryGroundComputer Science (all)Electrical engineeringgroundinglightning current; lightning stroke; grounding; full-wave; Lightning Protection System (LPS); metal shields; bare buried ropeLightningConductorSettore ING-IND/33 - Sistemi Elettrici Per L'Energiafull-waveSettore ING-IND/31 - ElettrotecnicaLightning Protection System (LPS)Distribution of lightningbare buried ropebusinessGeologyEnergy (miscellaneous)Voltage
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Neo Open Innovation in the Digital Economy : Harnessing Soft Innovation Resources

2018

Successive increases in R&D that creates new functionality are essential for global competitiveness. However, unexpectedly, as a consequence of the two-faced nature of information and communication technology (ICT), excessive R&D results in a marginal productivity decline leading to a decrease in digital value creation. In order to overcome such a dilemma, global ICT firms have been endeavoring to transform themselves into disruptive business model. Neo open innovation that harnesses soft innovation resources may be a solution to this critical question. On the basis of an empirical analysis focusing on forefront endeavors to this dilemma by global ICT firms, this paper attempted to demonstr…

liiketoimintamallit020209 energy02 engineering and technologyBusiness modeldigital economydisruptive business modelhäiriötOrder (exchange)0502 economics and business0202 electrical engineering electronic engineering information engineeringMarginal productDisruptive innovationDigital economysoft innovation resourcesinnovaatioympäristöta512Industrial organizationOpen innovationta113neo-open innovationtransformation05 social sciencesuusi talousDilemmaInformation and Communications TechnologyBusiness050203 business & management
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A systematic literature review of the transition to the circular economy in business organizations: Obstacles, catalysts and ambivalences

2021

There is a need for a transition from unsustainable linear business models to a more sustainable circular approach, called the circular economy. To promote this need, a deeper understanding of which issues hinder organizations’ transition to the circular economy and which ones catalyse it is needed. A systematic literature review was performed on the business implementation of the circular economy and 69 articles covering the topic were found. The review identifies different types of catalyst, obstacles and ambivalent factors influencing circular economy implementation in business. This study contributes to research on circular economy implementation at business organizations by providing u…

liiketoimintamallit020209 energyStrategy and Management02 engineering and technologyBusiness modelcatalystsIndustrial and Manufacturing Engineering0202 electrical engineering electronic engineering information engineeringsiirtymävaihesystemaattiset kirjallisuuskatsaukset0505 lawGeneral Environmental ScienceRenewable Energy Sustainability and the EnvironmentTransition (fiction)Circular economycircular economy05 social sciencesbusiness transitionsystematic literature reviewobstaclesesteetIdentification (information)Systematic reviewkiertotalous050501 criminologyBusinessEconomic systemJournal of Cleaner Production
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